James Emirzian Waldementer Software Co.

James Emirzian Waldementer Software Co. An independent game development studios based in Thailand, Since January 2023 James Emirzian Waldementer Software Co. and others industry.

is an American-Thai independent game development studios, publisher, distribution publishing, media production and software application company was formation in January 2023 by James Emirzian Waldementer, Located in Small in-house Studios from Thailand, The company is known for the independent game development owned project and developing technically innovative creative computer games for the comm

ercial model products with consistent of small team people build on the game development project and publishing labels for retail marketing, Currently focusing on games, graphical tools, software application and media production for the promotional commercials based DVD videos. Our goals for the future, We’re focused to create combination innovation indie computer games, fast-paced pure action games, With highlight superior gameplay mechanics and utilities for 2D and 3D graphics technology to a next level gaming experience, They’re focused onto the distribution publishing labels look for the interest game developed and published intended quality of the products, While continuing to grown company for the market. Company Description
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James Emirzian Waldementer Software Co. is comprised of independent game development studios and the most talented creative people to build on the game project, To raise the advanced standards of media production through multiple mediums, large, software, music, soundtrack, movies, videos and others, Innovative software application made from the code programming and engineering software whole purpose scratch files for the creating concept. The first being made American-Thai independent game studios and media production, Many influences known for the biggest gaming companies industry and indie game studios were generation presented before such as Activision, Ubisoft, Microsoft, Tencent, Square Enix, Capcom, Epic Games, Blizzard, Paradox Interactive, Sony Interactive Entertainment, Nintendo, Sega, Bandai Namco, Gravity Co. is the simply indie-owned local studios company for business corporation creative media believes in fostering commitment game development system of the commercial model product, With the powered of members, giving themselves a states in the production studios, They have game designer, programmer, artist, animation, level designer, producers, testers, webmasters, operation personal and everything else of personal career, and all of these people have important and specific roles in the studios company, It believes throughout the company is also encourage focusing unofficial-media from the personal big project considering in the development progress indoors, We're all gamers, developers, publisher and we make our projects for our intended audiences. The motto is simple: It's standards build a wide-range of the commitment individuals for the excellence sets indoors apart from the package layout office and enables to produce quality of the media productions for DVD videos and CD audio tracks, If they meet our standards advanced made from the technology. was based from Thailand and located Small in-house Studios, The idea of the concept produce high-quality entertainment from the development stage showcasting engaging content to games, videos, music, movies, commercials and various other media, They unwanted to do with solo-band works for spent more hour and hours, The one and only founders of James Software Co. had a visionary produce quality content of commercial product model and labels for the marketing campaigns, No matter what the price is, If we imagines trying to thinking with the products would notice of note. So we have the unofficial-commercial made with the publishing videos, short films and animation videos, They went onto the media production for DVD videos and CD audio that showed-off collected obscure legends talent base from the games, videos, music, commercial models and etc, When the company first attempting to make distribution publish for local marketing and web-stores, At least these are the products shame of quality doesn't takes unit online for worldwide, Unbalance forget with the publishing labels, It went focusing onto the personal work made indie game development, short-film, animation videos, live-action videos, indie features films and more for creatively media people with a vision to keep growing more more and more levels as well-respected artist and animation, It had to be always been confident that coincidence markable purposes with another occurred one. With the connections of animation studios met Blue Niuxlius Entertainment, Inc. was the first one connect by James Emirzian Waldementer Software Co. after spent more hours and non-stop working in progressing, We published the social media platforms that immediately hits cult-classic popular hits, It’s leading web-views to a few more deals, and then We have a big idea, After our majorly popular hits we decided to grow this company and wanted to retain by the concept and creative freedom, Enjoyed during the early production progress of the company development. So it is been few more years later, We're decided to make published, distribution publishing labels, media production and software application are based in Thailand, and have few more major projects in Announcements (We can tell that Newsflash heard about it), But then we'd like to say quotes shouting out with mind-blowing gaming experiments to shoot you with the monitors, actually they have to get into a right way for more info of these projects, Check em out our studios, We have still made technology and media-production still jammed up packed with high-quality entertainment for marketing consumers and who are all dedicated to the acknowledgments members of the company. Purpose
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Creative media, game projected based in computer, console and mobile, Consumers for the distribution publishing marketing campaign, Support the finest games and indie game development tools. Objectives
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Conduct small based local-studios, fairly, honestly, profitably and excitement, with avoiding debt extravagant large amounts scale, such as dealer financial qualities, efficient management organization based upon small teamwork, honest and frequently effective communication, careful and throughout decision process, to provided members with meaningful personal work, acknowledgement compensation and all necessary assistance for themselves to do their best work, to developed useful skills related and required software application coding, to market our products effectively, professionally, truthfully, excitements and exclusively support for our product and support. Company Moto
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“Games that BLASTED in your head!”

Company Quotes
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“A new gaming experience.”

30/05/2026

Gunner Blade 1 Tales of Landscape Alpha Version New Iteration Prototype Build 070

Testing with the megabomb blast timing explosion triggers with the twice.

30/05/2026

Gunner Blade 1 Tales of Landscape Alpha Version New Iteration Prototype Build 068

New playable helicopter unit Sara The Cat Girl.

Changhe Z-10 Helicopter Unit is the hunter classes and excellent ranagement from chinese aircraft base, With the services Sara The Cat Girl piloting in with the strongly armements, Deploying with the fixed direction shooting range to make a powerful attack area.

30/05/2026

Gunner Blade 1 Tales of Landscape Alpha Version New Iteration Prototype Build 069

Works with the weaponry and testing with the shooting range area.

No enemies appears and it's only playable testing helicopter unit.

29/05/2026

Gunner Blade 1 Tales of Landscape Alpha Version New Iteration Prototype Build 064

Added the bullet hit and additionally object functional adding few collision effects from the iteration built.

29/05/2026

Gunner Blade 1 Tales of Landscape Alpha Version New Iteration Prototype Build 067

Added few enemy plane and working with the plane movement behavior and triggers shooting range.

29/05/2026

Gunner Blade 1 Tales of Landscape Alpha Version New Iteration Prototype Build 066

Working on the level design scripting spawn enemy generated some manually Scene 02 controller.

29/05/2026

Gunner Blade 1 Tales of Landscape Alpha Version New Iteration Prototype Build 065

Making any the progress of the timelines Scene 02 controller spawn few enemy planes.

27/05/2026

Gunner Blade 1 Tales of Landscape Alpha Version New Iteration Prototype Build 063

Updated with the main player shooting collision effects of enemies air plane.

Still having the short controller timelines appears with the enemy plane, Not enough space from the timelines spawn in Scene 02.

The Scene 01 and 02 will be level design constructed set in Shareware Course.

The object functionals has full capable with the basic movement, animation, triggers, effects, switching between sprites and much more works for the new iteration built of Gunner Blade.

Added the new bullet hits in the game.

Here's actual pretty picture with the short preview of Pure Mesmerizer Nature and what they're up look like.MMD CG Pictu...
27/05/2026

Here's actual pretty picture with the short preview of Pure Mesmerizer Nature and what they're up look like.

MMD CG Picture Skit Art Director: James

MMD Mesmerizer Models from HatsuneDKaname

Live-Action Photograph Location: Bangkok City

The Mesmerizer Nature Twin Cobra Flight Air and Ground Themes 01(Project: Who Framed Miku | Gunner Blade Media)Descripti...
27/05/2026

The Mesmerizer Nature Twin Cobra Flight Air and Ground Themes 01
(Project: Who Framed Miku | Gunner Blade Media)

Description
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The three of the Japanese Idol Girl Groups with riding of The Twin Cobra Projects traveling through in the landscaping town and building atmosphere.

Note
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First Gunner Blade Media Series related Live-Action and Animation topics of MMD CG Picture Skit

Crew
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MMD CG Picture Skit Art Direction: James (TerminalInternet-General James)

Designer of Gunner Blade, Chibi Character Creation, Art Illustration, Anime Art Style: Fahsai-Artist

MMD Character Designer, 3D Modeler, Outfits Design, Anime Art Style, Texture Lead, Digital Artist: HatsuneDKaname

Shmups DEV Studios UK Contribution Crew

Crayware
MagnaRemora
oRUOKo
Carina

Shmup STG Clips
ParvizLink
Skalt
Don
E-On Het
Anti-Softworks

(If you're author or creators of certain assets and i didn't credit you properly, Post the comment sections let you know.)

Hashtags
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Wanna to see Action-Shooting Helicopter game?Play the alpha version public test demo today.https://jamessoftwareco.itch....
27/05/2026

Wanna to see Action-Shooting Helicopter game?

Play the alpha version public test demo today.

https://jamessoftwareco.itch.io/gunner-blade-1-tales-of-landscape

https://gamejolt.com/games/gunner-blade-1-tales-of-landscape/940545

https://www.moddb.com/games/gunner-blade-1-tales-of-landscape

Gunner Blade 1: Tales of Landscape is the action-shooting helicopter game was based on the original arcade game franchise work Konami's Gradius game series with the hybrid gameplay style met Twin Cobra, Deep Blue, R-Type and others of the genre shooting...

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Small In-house Studios
Muang Tak
63000

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