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Procedural Japanese castle generation tool in Houdini 18. Automatically generate interior and exterior using point insta...
12/03/2020

Procedural Japanese castle generation tool in Houdini 18. Automatically generate interior and exterior using point instance in Unreal Engine. https://artstn.co/p/Bmdql9

17/07/2018

Beyond Human Real-time Environment Design

 Real-Time Digital Character ‘Siren’ using Shōgun and Unreal Engine. Watch the video and making of here: https://goo.gl/...
22/03/2018


Real-Time Digital Character ‘Siren’ using Shōgun and Unreal Engine. Watch the video and making of here: https://goo.gl/EnF3CF

20/05/2017

Bumblebee has a few new tricks up his robotic sleeves.

Are you sure you understand Chaos Group   Denoiser for   Correctly? Check this tutorial for sure http://buff.ly/2poYskQ
08/05/2017

Are you sure you understand Chaos Group Denoiser for Correctly? Check this tutorial for sure http://buff.ly/2poYskQ

07/05/2017

He can save the world, but can he master a British accent? Go behind the scenes with Optimus Prime on the set of .

05/04/2017
10/03/2017

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