Games by Play Date

Games by Play Date Games! The kind where you see the people you are playing against! Games by Play Date is a Manchester, NH centered game design company.

Our aim is to produce board games and card games with companion mobile device implementations through rapid prototyping and an open source development model. Our journey from idea to business and from game concept to delivery is, often literally, an open book. Regular board meetings are held and broadcast online. Our design documents are open to the public and the audience is encouraged to communi

cate their ideas, concerns and criticisms to us. We feel that an dialogue, quick revisions and aggressive playtesting will develop far better games than any length of armchair designing can accomplish. Games by Play Date’s founders are Glenn Given, Meghan McGinley-Crowe and Daniel Brian

Play Date NH is a non-profit volunteer organization aimed at educating the community about the benefits of games and gaming. We use game nights and events to introduce new games, expand the gaming audience and invite everyone to make gaming a part of their family, school and community.

Hello friends and fans!Since you so graciously backed our silly party game, Slash has gone on to receive near universal ...
10/18/2017

Hello friends and fans!

Since you so graciously backed our silly party game, Slash has gone on to receive near universal acclaim. Oprah Magazine said Slash "officially dethrones Cards Against Humanity" and the Onion AV Club said it was "...everything [they] could have imagined." Thank you for your love of play, fanfiction and romance and for playing this game with so many fine folks. Now we are very excited to announce Slash2: Thirst Blood the standalone sequel to your favorite party game Slash:Romance Without Boundaries.

Slash2: Thirst Blood is a 100% compatible expansion that adds 400 new cards, new game modes and far less spelling errors. We would love it if you could see it in your hearts and wallets to help us share Slash with even more great folks. The game may even come with one or more absolutely for real ghosts*.
Help make another great game and share the love.

https://t.co/Uy88a23EPb

- Glenn, Meg & Dan
*ghosts are not real

A standalone sequel to the hit fanfiction shipping game!

YO peeps! Did you see that our new game is up on Kickstarter? WHAT? You didn't? Because your so-called friends haven't s...
05/11/2016

YO peeps! Did you see that our new game is up on Kickstarter? WHAT? You didn't? Because your so-called friends haven't shared it!

Please consider backing our cool melodramatic, episodic sci-fi RPG! At least help spread the signal.

https://www.kickstarter.com/projects/gamesbyplaydate/hearts-blazing

A story-telling card game of melodramatic sci-fi adventure.

04/06/2016

Games by Play Date Pax East Schedule!
PANEL: Meg will be on a panel-- "Tabletop System Wars" --Saturday, April 23rd at 1:30pm in the Cuttlefish Theatre.

STUFF: We will have a crapload of stuff for sale at the Indie Bazaar! Stop by and buy it! And other stuff, it'll all be cool.

01/01/2016

My/Games by Play Date Arisia 2016 Schedule

Friday
5:30-7 & 7-8:30 Play with the Designer:
Play slash with me/us! (Independence Ballroom)

10:00 Ship it like FedE### (Marina 1)
Join the creators of the hit fan fic storytelling party game slash: romance without boundaries as they present their favorite s**t and crackfics. Awkward and arousing erotica will be heard. Erotic fan brackets with live scripting and illustration. Teddy Roosevelt! Luna Lovegood! The Predator! Starbuck! Dr. Who! Godzilla! Daenerys! The Witch King of Angmar. Khan and Khaaaaan!!!!!!!! NO HOLES BARRED.

Saturday
11:30a Cards Against Humanity, Irony & Privilege (Marina 1)
Since its introduction in 2011, Cards Against Humanity has achieved wide popularity. However, the game is not without criticism. How does the phenomenon of Cards Against Humanity fit in with the concept of irony being used to mask systematic stereotyping and prejudice? What can players, game testers, and the creators do to help alleviate this issue, particularly considering the creators have eliminated certain cards on such grounds already?

10pm Ship it Like FedE###: Part Deux (Marina 1)

Sunday
9am - 3pm Indie Game Expo (Independence Ballroom)
Buy our s**t!

Monday
11:30a Games to Gamers' Hands: Kickstarter & Patreon (Douglas)
Crowdfunding and innovative publishing platforms have made it easier to get games into other people's hands, and Kickstarter and Patreon have certainly helped the boom of the indie developer scene. Join our panel as they discuss the impact and challenges of working in this new paradigm.

Just put some fresh edits and upgrades on Hearts Blazing. You can find the updated PnP linked below! We will be making t...
12/03/2015

Just put some fresh edits and upgrades on Hearts Blazing. You can find the updated PnP linked below! We will be making this available for sale via Drive Thru Cards as soon as another pass of edits is done. Hearts Blazing PnP 120215

https://playdatenh.wordpress.com/2015/12/03/hearts-blazing-pnp-again

Just put some fresh edits and upgrades on Hearts Blazing. You can find the updated PnP linked below! We will be making this available for sale via Drive Thru Cards as soon as another pass of edits ...

Accepting and incorporating feedback from playtests is a unique challenge for a game designer. It can be perilously easy...
11/25/2015

Accepting and incorporating feedback from playtests is a unique challenge for a game designer. It can be perilously easy to dismiss the opinions of others because "they don't understand what you are going for" or chalk a problem up to a small mistake. On the other hand, you are a designer and you have a vision for what you are creating; sometimes you can ignore them. [ 661 more words. ]

https://playdatenh.wordpress.com/2015/11/25/feedback-loop

Accepting and incorporating feedback from playtests is a unique challenge for a game designer. It can be perilously easy to dismiss the opinions of others because "they don't understand what you ar...

I made a little RPG game/experiment because I have been having concerning moments when I am not sure if I am dreaming or...
11/15/2015

I made a little RPG game/experiment because I have been having concerning moments when I am not sure if I am dreaming or not. That blur between dreaming and waking is fantastic and scary. Hopefully this will help me/us explore the concern. Before you ask I have no desire to commit self harm and this is not what this is about. L'appel du vide

https://playdatenh.wordpress.com/2015/11/15/dreaming/

I made a little RPG game/experiment because I have been having concerning moments when I am not sure if I am dreaming or not. That blur between dreaming and waking is fantastic and scary. Hopefully...

At this past PortConMaine we ran a poorly-thought out, "Make a Game" panel. Therein, hopped up on 2 cappucinos the GbyPD...
10/19/2015

At this past PortConMaine we ran a poorly-thought out, "Make a Game" panel. Therein, hopped up on 2 cappucinos the GbyPD crew collaborated with the audience to design a game. This is that game. Hearts Blazing is a collaborative card-driven RPG about speculative fiction conflict and romance. Basically we made a homage to mecha anime (like Evangelion & Robotech) and space operas (like… [ 88 more words. ]

https://playdatenh.wordpress.com/2015/10/19/hearts-blazing-pnp-release

At this past PortConMaine we ran a poorly-thought out, "Make a Game" panel. Therein, hopped up on 2 cappucinos the GbyPD crew collaborated with the audience to design a game. This is that game. Hea...

Slash: Romance Without Boundaries News
10/16/2015

Slash: Romance Without Boundaries News

The past few weeks have been thrilling for everybody at Games by Play Date. We had the pleasure of teaming up with JoJo Stilleto and supporting their Bechdel Test Burlesque show at GeekGirlCon. So of course we made a new expansion pack to share our patriarchy-smashing excitement. Featuring some of o…

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